2013-07-04: Photo Album on Flickr; photography of Horse Wynd in Dundee with a view to reproducing the Wynd as a 3D virtual environment (downloading Unreal Development Kit that evening); https://flic.kr/s/aHsmx2zMWe
2014-01-06: Video on YouTube; Dundee’s City Square in the Unreal Development Kit (very basic detail, using UDK’s own geometry editor); https://www.youtube.com/watch?v=5s2WgqYUuw8
2014-02-04: Video on YouTube; Cupar’s Crossgate in the UDK, mesh models generated in Autodesk 3DS Max; https://www.youtube.com/watch?v=qafS5UttCPM
2014-06-19: Video on YouTube; Cupar’s Bonnygate in the Unreal Engine 4, mesh models generated in Blender 3D (a conscious choice to switch to this Free and Open Source Software – at least, regarding mesh production – that could be run on public library computers – the portable version of Blender – and therefore would be accessible as a production method to everyone) (all mesh models hereafter are generated in Blender 3D); https://www.youtube.com/watch?v=ZgMUqG2S0_E
2015-10-21: Video on YouTube; a high-ish quality model, matcap/non-textured, of Cupar’s Railway Station main building; https://www.youtube.com/watch?v=cqlI-GDg9sI
2015-11-03; Video on YouTube; a flythrough of Fife’s terrain with Cupar town centre excerpt, erroneous production method leaving gaps between tiles (produced with Landserf, errors were my own); https://www.youtube.com/watch?v=z0tMCwsPlT4
2016-07; first encounter with Hugin (another Free and Open Source Software, FOSS), using it to counter both lens distortion and perspective distortion in photographs of building facades (prior to this, I think I attempted manual image edits in GIMP, also FOSS, Hugin made possible the production of ‘Linear Panoramas’ which were a slight improvement for acquiring ‘perspectiveless’ images of building facades, before the later much better orthographic projections made possible through photogrammetry models)
2017-03 through 2018-05; Image Album on Flickr; Linear Panoramas produced, largest single one was Edinburgh’s Princes Street in 2017-06, the full resolution of which (at 1 pixels, px, per 1cm) was 92,000 px by 3,850 px; https://flic.kr/s/aHsmHFQbk3
2017-04-02; Video on YouTube; a full scale, low detail (50m resolution heightmap), bare terrain 3D model of Fife’s terrain, imported as heightmaps into the Unreal Engine 4 (production method, which involved around 150-200 hours of research and development, trial and error, involved deriving heightmaps from the Ordnance Survey Great Britain’s OS Terrain 50 data, a free data set released under the Open Government License, and processing that data involved the use of Quantum GIS, Meshlab, and Blender, which are all FOSS, then a final step in World Machine before importing to the Unreal Engine 4); https://www.youtube.com/watch?v=oCnV95yPAVE
2017-04-26; Video on YouTube; the same as above, pretty much, except with simple low polygon models extruded in a rudimentary fashion from the terrain (models produced in Blender via using building outlines, in another Ordnance Survey GB free data set, like cookie cutters to cut into terrain and extrude upwards vertically); https://www.youtube.com/watch?v=YkZhRkHRQ3o
2017-06-16; Model on Sketchfab (posted retrospectively); first successful mesh model of urban photogrammetry; https://skfb.ly/6ARv9
2017-Q3; dissatisfied with the quality of my Computer Assisted Design (CAD) models of buildings (workflow is: photogrammetry model > schematics > CAD model), I start acquiring dictionaries of architecture
2018-08-07; Album on Flickr; acquisition of Samsung S7 phone for capturing better quality photos; https://flic.kr/s/aHskD4yuXT
2018-08-27; Album on Flickr (model and ‘elevation’ ortho image not online); first use of photogrammetry model for deriving orthographic elevation projection/image; https://flic.kr/s/aHsmu3Va9z
2018-11; Album on Flickr; start of using photogrammetry models to generate orthographic images (in Blender after positioning and scaling model there; images produced also with use of GIMP); https://flic.kr/s/aHsmAgKxUp
2018-Q4; various links; first large scale photogrammetry project (not including Cupar), of Edinburgh’s First New Town area (by which is meant the area including Princes Street etc.); video on YouTube, https://www.youtube.com/watch?v=DtX2UMhmJ6I ; album on Sketchfab, https://skfb.ly/pzzRO
2019-Q2; Album on Sketchfab; large scale photogrammetry project of Dundee’s city centre, captured with the Samsung S7 (relevant to mention due to the subsequent capture/re-capture with a different camera); https://skfb.ly/pzzRY
2019-06-22; Album on Flickr; first use of Canon 100D for capturing photos for photogrammetry; https://flic.kr/s/aHsmEsnkE1
2019-Q3; various links; capture of Cupar town centre; album on Sketchfab, https://skfb.ly/pzzSo ; video on YouTube, https://www.youtube.com/watch?v=P0g-DztDuVA
2019-10-23: In The Press; featured in the Fife Herald; https://www.fifetoday.co.uk/news/people/designer-creates-3d-models-of-fife-landmarks-923890
2020-Q1: various links; capture of Dundee’s city centre with Canon 100D; album on Sketchfab, https://skfb.ly/oZGyH ; video on YouTube, https://www.youtube.com/watch?v=OUkhd3z722I
2020-03-18; In The Press; featured in the Courier; https://www.thecourier.co.uk/fp/news/dundee/1193695/first-dundee-then-the-whole-of-scotland-virtual-reality-modeller-takes-on-new-frontier/
2020-Q3; link to page on own website; use of Raspberry Pi cameras to perform rapid and mass capture of a historical burial ground in Dundee’s city centre; https://danielmuirhead3d.art/2020/09/16/howff-pi/
2020-10-30; In The Press; featured in the MagPi (official Raspberry Pi magazine) for the immediately aforementioned; https://www.raspberrypi.com/news/the-howff-3d-scanning-rig-the-magpi-99/
2020-11-27; In The Press; featured in the BBC News online; https://www.bbc.co.uk/news/business-54597241
2021-Q3 through 2025-Q2 inclusive; time away from the project for personal reasons.